Files
2026-07-20 17:19:20 +07:00

221 lines
3.5 KiB
JSON

{
"dataList": [
{
"id": 0,
"cg": "11010_normal",
"bgm": "Backstreet",
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 1
},
{
"id": 2
},
{
"id": 3,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 4,
"soundeffect": "SFX_ClothNCoin_Crumble"
},
{
"id": 5
},
{
"id": 6
},
{
"id": 7,
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"id": 8,
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"id": 9,
"soundeffect": "SFX_Cotton_Crumble_SoftNew, SFX_MetalCrumble"
},
{
"id": 10,
"soundeffect": "SFX_Metalarm"
},
{
"id": 11
},
{
"id": 12,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 13,
"soundeffect": "SFX_Jean_Crumble_LIght"
},
{
"id": 14
},
{
"id": 15,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 16
},
{
"id": 17,
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"id": 18,
"soundeffect": "SFX_MetalCrumble"
},
{
"id": 19
},
{
"id": 20
},
{
"id": 21,
"soundeffect": "SFX_Paper_Multi_2, SFX_Walk_Stone, SFX_Metalarm"
},
{
"id": 22
},
{
"id": 23
},
{
"id": 24,
"cg": "black:FadeIn",
"soundeffect": "SFX_Nanjangpan, SFX_SwordClang_1:delay=0.4, SFX_SwordClang_3:delay=1"
},
{
"id": 25
},
{
"id": 26,
"soundeffect": "SFX_Cotton_Crumble_Light, SFX_Metalarm"
},
{
"id": 27
},
{
"id": 28
},
{
"id": 29
},
{
"id": 30
},
{
"id": 31,
"soundeffect": "SFX_Jean_Crumble_Hard"
},
{
"id": 32,
"soundeffect": "SFX_Apple_Swing_RtoL"
},
{
"id": 33
},
{
"id": 34,
"soundeffect": "SFX_Run_For_Attack, SFX_Metalarm"
},
{
"id": 35,
"soundeffect": "SFX_Leather_Crumble_Hard"
},
{
"id": 36,
"soundeffect": "SFX_Stretch_HardGrab"
},
{
"id": 37,
"cg": "11010_gacksung:FadeIn",
"effect": "CustomCamShake:[20][35][1]",
"soundeffect": "SFX_Metal_Door_Hinge_2, SFX_SwordClang_4"
},
{
"id": 38,
"soundeffect": "SFX_Run_For_Attack, SFX_MetalCrumble"
},
{
"id": 39
},
{
"id": 40
},
{
"id": 41
},
{
"id": 42,
"soundeffect": "SFX_SwordClang_1"
},
{
"id": 43,
"soundeffect": "SFX_Cotton_Crumble_Hard"
},
{
"id": 44
},
{
"id": 45,
"soundeffect": "SFX_Mace_Whip, SFX_Mace_Human_Kill:delay=0.3"
},
{
"id": 46
},
{
"id": 47,
"soundeffect": "SFX_Run_Marble_A"
},
{
"id": 48
},
{
"id": 49
},
{
"id": 50,
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"id": 51,
"soundeffect": "SFX_SwrodClang_3"
},
{
"id": 52,
"soundeffect": "SFX_ZweiSwordSwing, SFX_SwordClang_4:delay=0.2"
},
{
"id": 53
},
{
"id": 54
},
{
"id": 55,
"soundeffect": "SFX_Metalarm"
},
{
"id": 56,
"soundeffect": "SFX_Stretch_HardGrab"
},
{
"id": 57
},
{
"id": 58,
"soundeffect": "SFX_Run_Iron_C, SFX_Run_Stone_A:delay=0.3, SFX_Metalarm"
},
{
"id": 59
}
]
}