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LimbusStaticData/Localize/en/EN_Skills_Enemy-a1c7p2.json
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2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": 9015801,
"levelList": [
{
"level": 1,
"name": "Hardblood Slam",
"desc": "[WhenUse] If this unit has [HardenedBlood], and if this Skill's Coin effect inflicts [Burst], inflict +1 [Laceration] Count as well",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Laceration]"
}
]
}
]
}
]
},
{
"id": 9015802,
"levelList": [
{
"level": 1,
"name": "Aimless Wrath",
"desc": "[WhenUse] If target has 5+ [Laceration], Coin Power +1\n[WhenUse] If this unit has 3+ [HardenedBlood], and if this Skill's Coin effect inflicts [Burst], inflict 2 [Laceration] as well",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
},
{
"desc": "[OnSucceedAttack] If target has [Laceration], gain 1 [HardenedBlood]"
}
]
}
]
}
]
},
{
"id": 9015803,
"levelList": [
{
"level": 1,
"name": "Unbridled Smite",
"desc": "[WhenUse] If target has 5+ [Laceration], Coin Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Burst] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Vulnerable]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
},
{
"desc": "[OnSucceedAttack] If target has 10+ [Laceration], deal +20% damage"
}
]
}
]
}
]
},
{
"id": 9015804,
"levelList": [
{
"level": 1,
"name": "Guard",
"desc": "[WhenUse] If target has [Laceration], gain 1 [HardenedBlood]",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9015901,
"levelList": [
{
"level": 1,
"name": "Hardblood Slam",
"desc": "[WhenUse] If this unit has [HardenedBlood], and if this Skill's Coin effect inflicts [Burst], inflict +1 [Laceration] Count as well",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Burst] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 9015902,
"levelList": [
{
"level": 1,
"name": "Aimless Wrath",
"desc": "[WhenUse] If target has 5+ [Laceration], Coin Power +1\n[WhenUse] If this unit has 3+ [HardenedBlood], and if this Skill's Coin effect inflicts [Burst], inflict +1 [Laceration] Count as well",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Burst] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Burst] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] If target has [Laceration], gain 1 [HardenedBlood]"
}
]
}
]
}
]
},
{
"id": 9015903,
"levelList": [
{
"level": 1,
"name": "Unbridled Smite",
"desc": "[WhenUse] If target has 5+ [Laceration], Coin Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Burst] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Vulnerable]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
},
{
"desc": "[OnSucceedAttack] If target has 10+ [Laceration], deal +20% damage"
}
]
}
]
}
]
},
{
"id": 9015904,
"levelList": [
{
"level": 1,
"name": "Guard",
"desc": "[WhenUse] If target has [Laceration], gain 1 [HardenedBlood]",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9016901,
"levelList": [
{
"level": 1,
"name": "Hardblood Thrash",
"desc": "[DefeatDuel] Gain 10 [Laceration] and +1 [Laceration] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Gain 10 [Laceration] and 1 [BloodyHand]"
}
]
}
]
}
]
},
{
"id": 9016902,
"levelList": [
{
"level": 1,
"name": "Hardblood Lash",
"desc": "[WhenUse] If target has 8+ [Laceration], deal +20% damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
},
{
"desc": "[OnSucceedAttack] If target has 6+ [Laceration], gain 1 [HardenedBlood]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Gain 20 [Laceration] and 2 [BloodyHand]"
}
]
}
]
}
]
},
{
"id": 9016903,
"levelList": [
{
"level": 1,
"name": "Hardblood Strike",
"desc": "[WhenUse] If target has 6+ [Laceration], Base Power +1\n[WhenUse] When inflicting [Laceration] with this Skill, inflict [Burst] equal to [HardenedBlood] on self as well\n[EndSkill] Consume all [HardenedBlood] and [BloodyHand]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Heal ([Laceration] on target)% HP (max 20%)"
}
]
}
]
}
]
},
{
"id": 9016904,
"levelList": [
{
"level": 1,
"name": "Counter",
"desc": "[WhenUse] Base Power +1 for every [HardenedBlood] on self",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 2 [Laceration]"
}
]
}
]
}
]
},
{
"id": 9017001,
"levelList": [
{
"level": 1,
"name": "Hardblood Thrash",
"desc": "[DefeatDuel] Gain 10 [Laceration] and +1 [Laceration] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] Gain 10 [Laceration] and 1 [BloodyHand]"
}
]
}
]
}
]
},
{
"id": 9017002,
"levelList": [
{
"level": 1,
"name": "Hardblood Lash",
"desc": "[WhenUse] If target has 4+ [Laceration], deal +10% damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] If target has 6+ [Laceration], gain 1 [HardenedBlood]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] Gain 20 [Laceration] and 2 [BloodyHand]"
}
]
}
]
}
]
},
{
"id": 9017003,
"levelList": [
{
"level": 1,
"name": "Hardblood Strike",
"desc": "[WhenUse] If target has 6+ [Laceration], Base Power +1\n[WhenUse] When inflicting [Laceration] with this Skill, inflict [Burst] equal to [HardenedBlood] on self as well\n[EndSkill] Consume all [HardenedBlood] and [BloodyHand]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Heal ([Laceration] on target)% HP (max 20%)"
}
]
}
]
}
]
},
{
"id": 9017004,
"levelList": [
{
"level": 1,
"name": "Counter",
"desc": "[WhenUse] Base Power +1 for every [HardenedBlood] on self",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 2 [Laceration]"
}
]
}
]
}
]
},
{
"id": 9017101,
"levelList": [
{
"level": 1,
"name": "Please answer the survey.",
"desc": "[WhenUse] Gain 5 [Laceration] and +1 [Laceration] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
}
]
}
]
},
{
"id": 9017102,
"levelList": [
{
"level": 1,
"name": "Don't! Don't Cut Me Off!",
"desc": "[WhenUse] Gain 5 [Laceration] and +1 [Laceration] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
},
{
"desc": "[OnSucceedAttack] If target has 5+ [Laceration], gain 1 [BloodyHand]"
}
]
}
]
}
]
},
{
"id": 9017103,
"levelList": [
{
"level": 1,
"name": "Faded Patience",
"desc": "[WhenUse] Consume up to 50 [BloodDinner]; gain 1 [BloodyHand] for every 10 [BloodDinner] consumed\n[WhenUse] If target has 5+ [Laceration], Coin Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[EndSkill] If this unit failed to consume [BloodDinner] with this Skill, gain 10 [Laceration] and 1 [BloodyHand]."
}
]
}
]
}
]
},
{
"id": 9017104,
"levelList": [
{
"level": 1,
"name": "Endless Atonement",
"desc": "[WhenUse] If target has 5+ [Laceration], Coin Power +1\n[WhenUse] Clash Power +1 for every [HardenedBlood] on self\n[DefeatDuel] Lose 2 [BloodyHand]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Consume all [BloodyHand] to inflict +3 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Consume all [HardenedBlood] on self to increase [BloodDinner] by (consumed [HardenedBlood] x 3) and gain 5 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Heal ([Laceration] on target)% HP (max 30%)"
}
]
}
]
}
]
},
{
"id": 9017105,
"levelList": [
{
"level": 1,
"name": "Counter",
"desc": "[WhenUse] At 1+ [BloodyHand], Base Power +1\n[WhenUse] At 3+ [HardenedBlood], Coin Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
}
]
}
]
},
{
"id": 9017201,
"levelList": [
{
"level": 1,
"name": "Please answer the survey.",
"desc": "[WhenUse] Gain 5 [Laceration] and +1 [Laceration] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 9017202,
"levelList": [
{
"level": 1,
"name": "Don't! Don't Cut Me Off!",
"desc": "[WhenUse] Gain 5 [Laceration] and +1 [Laceration] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] If target has 5+ [Laceration], gain 1 [BloodyHand]"
}
]
}
]
}
]
},
{
"id": 9017203,
"levelList": [
{
"level": 1,
"name": "Faded Patience",
"desc": "[WhenUse] Consume up to 50 [BloodDinner]; gain 1 [BloodyHand] for every 10 [BloodDinner] consumed\n[WhenUse] If target has 5+ [Laceration], Coin Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[EndSkill] If this unit failed to consume [BloodDinner] with this Skill, gain 10 [Laceration] and 1 [BloodyHand]."
}
]
}
]
}
]
},
{
"id": 9017204,
"levelList": [
{
"level": 1,
"name": "Endless Atonement",
"desc": "[WhenUse] If target has 5+ [Laceration], Coin Power +1\n[WhenUse] Clash Power +1 for every [HardenedBlood] on self\n[DefeatDuel] Lose 2 [BloodyHand]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Consume all [BloodyHand] to inflict +3 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Consume all [HardenedBlood] on self to increase [BloodDinner] by (consumed [HardenedBlood] x 3) and gain 5 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Heal ([Laceration] on target)% HP (max 30%)"
}
]
}
]
}
]
},
{
"id": 9017205,
"levelList": [
{
"level": 1,
"name": "Counter",
"desc": "[WhenUse] At 1+ [BloodyHand], Base Power +1\n[WhenUse] At 3+ [HardenedBlood], Coin Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
}
]
}
]
},
{
"id": 9017301,
"levelList": [
{
"level": 1,
"name": "Hardblood Downward Cut",
"desc": "[WhenUse] At 5+ [FestivalFever], Final Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count"
},
{
"desc": "[OnSucceedAttackHead] Inflict 2 [Burst]"
}
]
}
]
}
]
},
{
"id": 9017302,
"levelList": [
{
"level": 1,
"name": "Hardblood Carve",
"desc": "[WhenUse] Final Power +1 for every 5 [FestivalFever] on self or every 6 [Laceration] on the target (max 2)\n[WhenUse] Gain 15 [Laceration], immediately trigger it once, and reduce [Laceration] Count by 1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] If target has 6+ [Laceration], gain 1 [HardenedBlood]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration] and +2 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] Gain 1 [BloomingThorns]"
}
]
}
]
}
]
},
{
"id": 9017303,
"levelList": [
{
"level": 1,
"name": "Hardblood Power Unfurling",
"desc": "[WhenUse] Gain 15 [Laceration] and +2 [Laceration] Count, immediately trigger it twice, then reduce [Laceration] Count by 2\n[EndBattle] Consume all [HardenedBlood] and [FestivalFever]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict [Laceration] and [Burst] equal to [HardenedBlood] on self"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Heal ([FestivalFever] x 2.5)% HP (max 20%)"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 2 [FestivalFever]"
}
]
}
]
}
]
},
{
"id": 9017304,
"levelList": [
{
"level": 1,
"name": "Evade",
"desc": "[WhenUse] At 5+ [FestivalFever], Final Power +1\n[StartBattle] Gain 2 [FestivalFever]\n[OnDefeatEvade] Lose 2 [FestivalFever]",
"coinlist": [
{}
]
}
]
},
{
"id": 9017401,
"levelList": [
{
"level": 1,
"name": "Hardblood Lash",
"desc": "[WhenUse] At 5+ [FestivalFever], Final Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
},
{
"desc": "[OnSucceedAttackHead] Inflict 2 [Burst]"
}
]
}
]
}
]
},
{
"id": 9017402,
"levelList": [
{
"level": 1,
"name": "Hardblood Wild Jag",
"desc": "[WhenUse] Final Power +1 for every 5 [FestivalFever] on self or every 6 [Laceration] on the target (max 2)\n[WhenUse] Gain 15 [Laceration], immediately trigger it once, and reduce [Laceration] Count by 1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] If target has 6+ [Laceration], gain 1 [HardenedBlood]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration] and +2 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] Gain 1 [BloomingThorns]"
}
]
}
]
}
]
},
{
"id": 9017403,
"levelList": [
{
"level": 1,
"name": "Hardblood Power Unfurling",
"desc": "[WhenUse] Gain 15 [Laceration] and +2 [Laceration] Count, immediately trigger it twice, then reduce [Laceration] Count by 2\n[EndBattle] Consume all [HardenedBlood] and [FestivalFever]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict [Laceration] and [Burst] equal to [HardenedBlood] on self"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Heal ([FestivalFever] x 2.5)% HP (max 20%)"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 2 [FestivalFever]"
}
]
}
]
}
]
},
{
"id": 9017404,
"levelList": [
{
"level": 1,
"name": "Evade",
"desc": "[WhenUse] At 5+ [FestivalFever], Final Power +1\n[StartBattle] Gain 2 [FestivalFever]\n[OnDefeatEvade] Lose 2 [FestivalFever]",
"coinlist": [
{}
]
}
]
},
{
"id": 9017501,
"levelList": [
{
"level": 1,
"name": "Welcome to the Festival of Wonders!",
"desc": "[WhenUse] At 5+ [FestivalFever], Final Power +2",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration] and +2 [Laceration] Count"
},
{
"desc": "[OnSucceedAttackHead] Inflict 3 [Burst]"
}
]
}
]
}
]
},
{
"id": 9017502,
"levelList": [
{
"level": 1,
"name": "Join the Joyful Parade!",
"desc": "[WhenUse] Final Power +1 for every 5 [FestivalFever] on self or every 6 [Laceration] on the target (max 3)\n[WhenUse] At less than 20 [BloodDinner], gain 20 [Laceration] and immediately trigger it once, then reduce [Laceration] Count by 1\n[EndSkill] Consume 20 [BloodDinner]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 1 [HardenedBlood] for every 6 [Laceration] on the target (max 2)"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[WinDuelAttack] Inflict 4 [Laceration] and +3 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] Gain 2~3 [BloomingThorns]"
}
]
}
]
}
]
},
{
"id": 9017503,
"levelList": [
{
"level": 1,
"name": "Blossom your Smiles of Joy!",
"desc": "[WhenUse] At 5+ [FestivalFever], Coin Power +1\n[WhenUse] If target has 6+ [Laceration], Clash Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
}
]
},
{},
{
"coindescs": [
{
"desc": "[WinDuelAttack] Gain 2 [FestivalFever]"
}
]
}
]
}
]
},
{
"id": 9017504,
"levelList": [
{
"level": 1,
"name": "Eternal Kingdom of Happiness, La Manchaland!",
"desc": "[WhenUse] At less than 40 [BloodDinner], gain 20 [Laceration] and +2 [Laceration] Count, immediately trigger it twice, then reduce [Laceration] Count by 2\n[EndSkill] Consume 40 [BloodDinner]\n[EndBattle] Consume all [HardenedBlood] and [FestivalFever]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict [Laceration] and [Burst] equal to [HardenedBlood] on self"
},
{
"desc": "[OnSucceedAttack] Heal ([FestivalFever] x 4)% HP (max 40%)"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Gain 5 [BloomingThorns]"
}
]
}
]
}
]
},
{
"id": 9017505,
"levelList": [
{
"level": 1,
"name": "Evade",
"desc": "[WhenUse] At 5+ [FestivalFever], Final Power +2\n[StartBattle] Gain 3 [FestivalFever]\n[OnDefeatEvade] Lose 3 [FestivalFever]",
"coinlist": [
{}
]
}
]
},
{
"id": 9017601,
"levelList": [
{
"level": 1,
"name": "Welcome to the Festival of Wonders!",
"desc": "[WhenUse] At 5+ [FestivalFever], Final Power +2",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +3 [Laceration] Count"
},
{
"desc": "[OnSucceedAttackHead] Inflict 3 [Burst]"
}
]
}
]
}
]
},
{
"id": 9017602,
"levelList": [
{
"level": 1,
"name": "Let's All Match Our Steps, Dance!",
"desc": "[WhenUse] Final Power +1 for every 5 [FestivalFever] on self or every 6 [Laceration] on the target (max 3)\n[WhenUse] At less than 20 [BloodDinner], gain 20 [Laceration] and immediately trigger it once, then reduce [Laceration] Count by 1\n[EndSkill] Consume 20 [BloodDinner]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 1 [HardenedBlood] for every 6 [Laceration] on the target (max 2)"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[WinDuelAttack] Inflict 4 [Laceration] and +3 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] Gain 2~3 [BloomingThorns]"
}
]
}
]
}
]
},
{
"id": 9017603,
"levelList": [
{
"level": 1,
"name": "Lose Yourself in the Singing!",
"desc": "[WhenUse] At 5+ [FestivalFever], Coin Power +1\n[WhenUse] If target has 6+ [Laceration], Clash Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
}
]
},
{},
{
"coindescs": [
{
"desc": "[WinDuelAttack] Gain 2 [FestivalFever]"
}
]
}
]
}
]
},
{
"id": 9017604,
"levelList": [
{
"level": 1,
"name": "Eternal Kingdom of Happiness, La Manchaland!",
"desc": "[WhenUse] At less than 40 [BloodDinner], gain 20 [Laceration] and +2 [Laceration] Count, immediately trigger it twice, then reduce [Laceration] Count by 2\n[EndSkill] Consume 40 [BloodDinner]\n[EndBattle] Consume all [HardenedBlood] and [FestivalFever]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict [Laceration] and [Burst] equal to [HardenedBlood] on self"
},
{
"desc": "[OnSucceedAttack] Heal ([FestivalFever] x 4)% HP (max 40%)"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Gain 5 [BloomingThorns]"
}
]
}
]
}
]
},
{
"id": 9017605,
"levelList": [
{
"level": 1,
"name": "Evade",
"desc": "[WhenUse] At 5+ [FestivalFever], Final Power +2\n[StartBattle] Gain 3 [FestivalFever]\n[OnDefeatEvade] Lose 3 [FestivalFever]",
"coinlist": [
{}
]
}
]
}
]
}