905 lines
23 KiB
JSON
905 lines
23 KiB
JSON
{
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"dataList": [
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{
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"id": 9018301,
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|
"levelList": [
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{
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"level": 1,
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"name": "Unmannerly Attack",
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"desc": "[WhenUse] Gain 1 [Agility] next turn",
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|
"coinlist": [
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{
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|
"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9018302,
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|
"levelList": [
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{
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"level": 1,
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"name": "Tendon Slice",
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"desc": "[WhenUse] If this unit's Speed is faster than the target's, Coin Power +1\n[WhenUse] If target has 3+ [Laceration], Base Power +1",
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"coinlist": [
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{
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"coindescs": [
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|
{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
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}
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|
]
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|
},
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{
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"coindescs": [
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|
{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
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|
},
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|
{
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"desc": "[OnSucceedAttack] Inflict 2 [Binding] next turn"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9018303,
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"levelList": [
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{
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"level": 1,
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"name": "Messy Attack",
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"desc": "[WhenUse] At 7+ Speed, Coin Power +1\n[WhenUse] If target has 4+ [Laceration], Coin Power +1\n[WinDuel] Deal more damage based on Clash count (+5% per Clash count, max 50%)\n[WinDuel] Inflict +3 [Laceration] Count",
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"coinlist": [
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{
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|
"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
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}
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|
]
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|
},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9018304,
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|
"levelList": [
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{
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"level": 1,
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"name": "Guard",
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"desc": "[WhenUse] Gain 3 Shield for every type of negative effect on self (max 10)",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": ""
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9018401,
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"levelList": [
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{
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"level": 1,
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"name": "Cleave",
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"desc": "",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9018402,
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"levelList": [
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{
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"level": 1,
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"name": "Leg Wound",
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"desc": "[WhenUse] Coin Power +1 for every 3 [Laceration] on target (max 2)",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
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}
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|
]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
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},
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{
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"desc": "[OnSucceedAttack] Inflict 1 [Paralysis] next turn"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9018403,
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"levelList": [
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{
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"level": 1,
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"name": "Wild Swipe",
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"desc": "[WhenUse] Coin Power +1 for every 3 [Laceration] on target (max 2)",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9018404,
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"levelList": [
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{
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"level": 1,
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"name": "Counter",
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"desc": "[BeforeHit] Gain 2 Shield for every type of negative effect on self (max 10)",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] If this unit has Shield, inflict 1 [Paralysis] on target next turn"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9018701,
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"levelList": [
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{
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"level": 1,
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"name": "Extract Fuel",
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"desc": "If target has 2+ [Laceration], Coin Power +1",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
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},
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{
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"desc": "[OnSucceedAttack] Heal 2 HP"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9018702,
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"levelList": [
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{
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"level": 1,
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"name": "Sweep the Backstreets",
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"desc": "If target has 2+ [Laceration], Coin Power +1",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Paralysis]"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9018703,
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"levelList": [
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{
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"level": 1,
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"name": "Trash Disposal",
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"desc": "If target has 4+ [Laceration], Coin Power +1",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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{
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"desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count"
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},
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{
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"desc": "On Hit with this Coin, heal 30% of the HP damage dealt"
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},
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{
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"desc": "[OnSucceedAttackHead] Reuse this Coin (3 times per Skill)"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9018704,
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"levelList": [
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{
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"level": 1,
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"name": "333..1973",
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"desc": "[StartBattle] Gain 4 [Persistent]",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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{
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"desc": "[OnSucceedAttack] Lower user's Stagger Threshold by 5"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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{
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"desc": "[OnSucceedAttack] Inflict +3 Bleed Count"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9018705,
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"levelList": [
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{
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"level": 1,
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"name": "For the Family",
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"desc": "[StartBattle] Apply 1 [Protection] to 2 random allies",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": ""
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 9018706,
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"levelList": [
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{
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"level": 1,
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"name": "Night in the Backstreets",
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"desc": "If target has 2+ [Laceration], Coin Power +1",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Heal 8 HP"
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},
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{
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"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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|
{
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"desc": "[OnSucceedAttack] Heal 8 HP"
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},
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{
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"desc": "[OnSucceedAttack] Lower user's Stagger Threshold by 8"
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},
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{
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"desc": "[OnSucceedAttack] Activate [Laceration] on the target once (reduce [Laceration] Count by 1)"
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}
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]
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}
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]
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}
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]
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},
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{
|
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"id": 9019301,
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"levelList": [
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{
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"level": 1,
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"name": "Sudden Strike",
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"desc": "[WhenUse] Gain 1 [Agility] next turn",
|
|
"coinlist": [
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|
{
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|
"coindescs": [
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|
{
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"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
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}
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]
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}
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]
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|
}
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|
]
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},
|
|
{
|
|
"id": 9019302,
|
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"levelList": [
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|
{
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"level": 1,
|
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"name": "Muscle Slice",
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"desc": "[WhenUse] If this unit's Speed is faster than the target's, Coin Power +1\n[WhenUse] If target has 3+ [Laceration], Base Power +1",
|
|
"coinlist": [
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"coindescs": [
|
|
{
|
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"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
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},
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|
{
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"desc": "[OnSucceedAttack] Inflict 2 [Binding] next turn"
|
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}
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]
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}
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]
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}
|
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]
|
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},
|
|
{
|
|
"id": 9019303,
|
|
"levelList": [
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{
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"level": 1,
|
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"name": "Indiscriminate Attack",
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"desc": "[WhenUse] At 7+ Speed, Coin Power +1\n[WhenUse] If target has 4+ [Laceration], Coin Power +1\n[WinDuel] Deal more damage based on Clash count (+5% per Clash count, max 50%)\n[WinDuel] Inflict 5 [Laceration]",
|
|
"coinlist": [
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 9019304,
|
|
"levelList": [
|
|
{
|
|
"level": 1,
|
|
"name": "Guard",
|
|
"desc": "[WhenUse] Gain 3 Shield for every type of negative effect on self (max 10)",
|
|
"coinlist": [
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": ""
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|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 9019401,
|
|
"levelList": [
|
|
{
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|
"level": 1,
|
|
"name": "Slice",
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|
"desc": "",
|
|
"coinlist": [
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 9019402,
|
|
"levelList": [
|
|
{
|
|
"level": 1,
|
|
"name": "Muscle Wound",
|
|
"desc": "[WhenUse] Coin Power +1 for every 3 [Laceration] on target (max 2)",
|
|
"coinlist": [
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
|
|
},
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict 1 [Paralysis] next turn"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 9019403,
|
|
"levelList": [
|
|
{
|
|
"level": 1,
|
|
"name": "Swift Attack",
|
|
"desc": "[WhenUse] Coin Power +1 for every 3 [Laceration] on target (max 2)",
|
|
"coinlist": [
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 9019404,
|
|
"levelList": [
|
|
{
|
|
"level": 1,
|
|
"name": "Counter",
|
|
"desc": "[BeforeHit] Gain 2 Shield for every type of negative effect on self (max 10)",
|
|
"coinlist": [
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] If this unit has Shield, inflict 1 [Paralysis] on target next turn"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 9018501,
|
|
"levelList": [
|
|
{
|
|
"level": 1,
|
|
"name": "Startling Strike",
|
|
"desc": "[WhenUse] If target has 3+ [Burst], Clash Power +1",
|
|
"coinlist": [
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict +2 [Burst] Count"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 9018502,
|
|
"levelList": [
|
|
{
|
|
"level": 1,
|
|
"name": "Restraint",
|
|
"desc": "",
|
|
"coinlist": [
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[SuperCoin]"
|
|
},
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
|
|
},
|
|
{
|
|
"desc": "[UnBrokenCoinOnSucceedAttack] Reuse this Coin (this unit's Speed / 4) times (max 2)"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 9018503,
|
|
"levelList": [
|
|
{
|
|
"level": 1,
|
|
"name": "Feather Strike",
|
|
"desc": "If this unit's Speed is faster than the target's gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 3)\n[WhenUse] If target has 4+ [Burst], Coin Power +1\n[WinDuel] Inflict +3 [Burst] Count",
|
|
"coinlist": [
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict +1 [Burst] Count"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
|
|
},
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict [BurstAgility]"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[SuperCoin]"
|
|
},
|
|
{
|
|
"desc": "If target has [BurstAgility], deal +50% damage"
|
|
},
|
|
{
|
|
"desc": "[OnSucceedAttack] Gain 3 [LegStrength]"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 9018504,
|
|
"levelList": [
|
|
{
|
|
"level": 1,
|
|
"name": "The Windup",
|
|
"desc": "[DuelCounter] \n[WinDuel] Gain 3 [Agility] next turn",
|
|
"coinlist": [
|
|
{}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 9018601,
|
|
"levelList": [
|
|
{
|
|
"level": 1,
|
|
"name": "Pursuit",
|
|
"desc": "[WhenUse] If target has 3+ [Burst], Clash Power +1",
|
|
"coinlist": [
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 9018602,
|
|
"levelList": [
|
|
{
|
|
"level": 1,
|
|
"name": "Overwhelm",
|
|
"desc": "",
|
|
"coinlist": [
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict +2 [Burst] Count"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[SuperCoin]"
|
|
},
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
|
|
},
|
|
{
|
|
"desc": "[UnBrokenCoinOnSucceedAttack] Reuse this Coin (this unit's Speed / 4) times (max 2)"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 9018603,
|
|
"levelList": [
|
|
{
|
|
"level": 1,
|
|
"name": "Umbra Strike",
|
|
"desc": "If this unit's Speed is faster than the target's gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 3)\n[WhenUse] If target has 4+ [Burst], Coin Power +1\n[WinDuel] Inflict +3 [Burst] Count",
|
|
"coinlist": [
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict +3 [Burst] Count"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict 1 [Burst]"
|
|
},
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict [BurstAgility]"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[SuperCoin]"
|
|
},
|
|
{
|
|
"desc": "If target has [BurstAgility], deal +50% damage"
|
|
},
|
|
{
|
|
"desc": "[OnSucceedAttack] Gain 3 [LegStrength]"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 9018604,
|
|
"levelList": [
|
|
{
|
|
"level": 1,
|
|
"name": "The Windup",
|
|
"desc": "[DuelCounter] \n[WinDuel] Gain 3 [Agility] next turn",
|
|
"coinlist": [
|
|
{}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 9102001,
|
|
"levelList": [
|
|
{
|
|
"level": 1,
|
|
"name": "Aim for the Solar Plexus",
|
|
"desc": "",
|
|
"coinlist": [
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict 1 [Paralysis] next turn"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 9102002,
|
|
"levelList": [
|
|
{
|
|
"level": 1,
|
|
"name": "Right in the Dome",
|
|
"desc": "[WhenUse] If target has [MiddleFingerBook], inflict 2 additional [DefenseDown] with this Skill",
|
|
"coinlist": [
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict 1 [Binding] next turn"
|
|
},
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict 2 [DefenseDown] next turn"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 9102003,
|
|
"levelList": [
|
|
{
|
|
"level": 1,
|
|
"name": "Gut Crush",
|
|
"desc": "[WhenUse] If target has [MiddleFingerBook], inflict 1 additional [AttackDown] with this Skill",
|
|
"coinlist": [
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttackHead] Inflict 1 [AttackDown] next turn"
|
|
},
|
|
{
|
|
"desc": "[OnSucceedAttack] If target has [MiddleFingerBook], gain 1 [PlusCoinValueUp] next turn"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttackHead] Inflict 1 [AttackDown] next turn"
|
|
},
|
|
{
|
|
"desc": "[OnSucceedAttack] If target has [MiddleFingerBook], gain 1 [PlusCoinValueUp] next turn"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 9102004,
|
|
"levelList": [
|
|
{
|
|
"level": 1,
|
|
"name": "Vengeance awaits you all!",
|
|
"desc": "Deal +10% damage for every 2 [MiddleFingerBook] on the target (max 50%)\n[BeforeAttack] At 40% or less HP, gain Atk Weight +1\n[WhenUse] If the main target has [MiddleFingerBook], convert all Coins on this Skill to [SuperCoin]s\n[WhenUse] Coin Power +1 for every 3 enemy with [MiddleFingerBook] (max 2)\n[WhenUse] Clash Power +1 for every 2 [MiddleFingerBook] on the main target (max 5)\n[EndSkill] If this unit killed a target with [MiddleFingerBook], gain 1 [PlusCoinValueUp] next turn (2 times per turn)\n[EndSkill] Remove [MiddleFingerBook] on all targets that were hit",
|
|
"coinlist": [
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict 3 [Paralysis] next turn"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict 3 [Binding] next turn"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Inflict 2 [Reduction] next turn"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"id": 9102005,
|
|
"levelList": [
|
|
{
|
|
"level": 1,
|
|
"name": "Seize ya Chance",
|
|
"desc": "[BeforeHit] Gain 5 Shield for every [MiddleFingerBook] on the target (once per turn; max 50)\n[WhenUse] If target has 5+ [MiddleFingerBook], Base Power +3; inflict 4 [DefenseDown]",
|
|
"coinlist": [
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Raise Stagger Threshold by 20"
|
|
},
|
|
{
|
|
"desc": "[OnSucceedAttack] Deal 15 fixed HP damage"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"coindescs": [
|
|
{
|
|
"desc": "[OnSucceedAttack] Raise Stagger Threshold by 20"
|
|
},
|
|
{
|
|
"desc": "[OnSucceedAttack] Deal 15 fixed HP damage"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
} |