Files
LimbusStaticData/Localize/jp/JP_Skills_Abnormality-a1c6p2.json
T
2026-07-20 17:19:20 +07:00

747 lines
20 KiB
JSON

{
"dataList": [
{
"id": 815901,
"levelList": [
{
"level": 1,
"name": "掌",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]5を付与、[Vibration]回数が2増加"
},
{
"desc": "[OnSucceedAttackHead] 次のターンに[Binding]2を付与"
}
]
}
]
}
]
},
{
"id": 815902,
"levelList": [
{
"level": 1,
"name": "石を積む",
"desc": "[WhenUse] 対象の[Vibration]が5以上なら、マッチ威力 +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]回数が3増加"
},
{
"desc": "[OnSucceedAttack] 次のターンに[Paralysis]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]8を付与"
},
{
"desc": "[OnSucceedAttack] 次のターンに[AttackDown]2を付与"
}
]
}
]
}
]
},
{
"id": 815903,
"levelList": [
{
"level": 1,
"name": "怠惰な押潰し",
"desc": "[WhenUse] 自分より速度が低ければ、差だけマッチ威力 +1(最大3)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Binding]2を付与"
},
{
"desc": "[OnSucceedAttack] 次のターンに[AttackDown]2を付与"
},
{
"desc": "[OnSucceedAttack] [VibrationExplosion]"
}
]
}
]
}
]
},
{
"id": 815904,
"levelList": [
{
"level": 1,
"name": "ガード",
"desc": "[WhenUse] [Protection]3を得る",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 816001,
"levelList": [
{
"level": 1,
"name": "噛みつく",
"desc": "この攻撃スキルが的中時、次のターンに[TakeHpHealIncrease]を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]3を付与"
}
]
}
]
}
]
},
{
"id": 816002,
"levelList": [
{
"level": 1,
"name": "食事の時間",
"desc": "[WhenUse] 対象に[Burst]威力があるなら、基本威力 +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が2増加"
},
{
"desc": "[OnSucceedAttackHead] 本体および部位体力を3回復"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が2増加"
},
{
"desc": "[OnSucceedAttackHead] 本体および部位体力を3回復"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が2増加"
},
{
"desc": "[OnSucceedAttackHead] 本体および部位体力を3回復"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が2増加"
},
{
"desc": "[OnSucceedAttackHead] 本体および部位体力を3回復"
}
]
}
]
}
]
},
{
"id": 816003,
"levelList": [
{
"level": 1,
"name": "貪欲な食事時間",
"desc": "[WhenUse] 対象の[Burst]が5以上なら、[DefenseDown]2を付与\n自分の[TakeHpHealIncrease]の数値だけ、基本威力 +1(最大3)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が2増加"
},
{
"desc": "[OnSucceedAttackHead] 本体および部位体力を5回復"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]5を付与"
},
{
"desc": "[OnSucceedAttackHead] 本体および部位体力を5回復"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が2増加"
},
{
"desc": "[OnSucceedAttackHead] 本体および部位体力を5回復"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]5を付与"
},
{
"desc": "[OnSucceedAttackHead] 本体および部位体力を5回復"
}
]
}
]
}
]
},
{
"id": 816004,
"levelList": [
{
"level": 1,
"name": "反撃",
"desc": "自分の本体体力が50%以下なら、このスキルのコイン的中時に本体および部位体力が10回復",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]3付与、[Burst]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]3付与、[Burst]回数が2増加"
}
]
}
]
}
]
},
{
"id": 816401,
"levelList": [
{
"level": 1,
"name": "バットで殴る",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が3増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]3を付与"
}
]
}
]
}
]
},
{
"id": 816402,
"levelList": [
{
"level": 1,
"name": "打ち落とす",
"desc": "[WinDuel] 次のターンに[Enhancement]、[AttackDmgUp]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]回数が3増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Burst]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
},
{
"desc": "[OnSucceedAttack] 対象の[Burst]だけ[Laceration]を付与"
}
]
}
]
}
]
},
{
"id": 816403,
"levelList": [
{
"level": 1,
"name": "腹いせ",
"desc": "対象の[Burst]が5以上なら、マッチ威力 +1\n対象の[Laceration]が5以上なら、マッチ威力 +1\n[WinDuel] [Burst]回数が3増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 次のコイン威力 +1"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 次のコイン威力 +2"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Paralysis]3を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]8を付与"
}
]
}
]
}
]
},
{
"id": 816404,
"levelList": [
{
"level": 1,
"name": "贖罪の時間だ",
"desc": "[CantChangeTarget]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数 3, [Burst]回数3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration] 3, [Burst]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration] 3, [Burst]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Enhancement]1を得る"
}
]
}
]
}
]
},
{
"id": 816405,
"levelList": [
{
"level": 1,
"name": "もっと苦しむんだな!",
"desc": "[CantChangeTarget]\n[WinDuel] [Burst]回数が3増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 次のコイン威力 +1"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 次のコイン威力 +2"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]8を付与"
}
]
}
]
}
]
},
{
"id": 816406,
"levelList": [
{
"level": 1,
"name": "ガード",
"desc": "[WhenUse] 次のターンに[Enhancement]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 816407,
"levelList": [
{
"level": 1,
"name": "反撃",
"desc": "[WhenUse] 次のターンに[Enhancement]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
}
]
}
]
}
]
},
{
"id": 816501,
"levelList": [
{
"level": 1,
"name": "片付けてやる",
"desc": "この攻撃スキルが与えたダメージ量の10%だけ、本体および部位体力を回復",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [AttackUp]1を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [AttackUp]1を得る"
},
{
"desc": "[OnSucceedAttackHead] 次のターンに[Agility]1を得る"
}
]
}
]
}
]
},
{
"id": 816502,
"levelList": [
{
"level": 1,
"name": "クソ野郎",
"desc": "対象より速度が高ければ、マッチ威力 +2",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与、[Laceration]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与、[Laceration]回数が2増加"
},
{
"desc": "[OnSucceedAttack] 対象より速度が3以上高ければ、このコインを再使用(最大1回)"
}
]
}
]
}
]
},
{
"id": 816503,
"levelList": [
{
"level": 1,
"name": "俺の家だ!",
"desc": "体力が最も低い対象を優先して攻撃\n[WhenUse] 対象の現体力の比率が70%未満なら、マッチ威力 +2",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Agility]1を得る"
},
{
"desc": "[OnSucceedAttack] [Vulnerable]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]5を付与、[Laceration]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]5を付与、[Laceration]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Laceration]が20以上なら、与ダメージ量 +100%"
},
{
"desc": "[EnemyKill] このスキルを再使用(最大1)"
}
]
}
]
}
]
},
{
"id": 816504,
"levelList": [
{
"level": 1,
"name": "てめぇだけは…",
"desc": "ヒースクリフを優先して攻撃\n[WhenUse] 速度が最も低い敵の場合、基本威力 +3\n[WhenUse] 次のターンに[AaCfPbBe], [Vulnerable] 2, [Paralysis] 3, [Binding] 5を付与",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[AttackUp]1を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[AttackUp]1を得る"
}
]
}
]
}
]
},
{
"id": 816505,
"levelList": [
{
"level": 1,
"name": "返せ…!!",
"desc": "[CantDuel]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 次のターンに[AttackUp]2を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 次のターンに[AttackUp]2を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 次のターンに[AttackUp]2を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の30%だけ打撃ダメージ"
},
{
"desc": "[OnSucceedAttack] 対象の[Laceration]が5以上なら、ダメージ量の50%だけ体力を回復"
}
]
}
]
}
]
},
{
"id": 816506,
"levelList": [
{
"level": 1,
"name": "この野郎め…",
"desc": "[AaCfPbBe]を持つ対象を優先して攻撃\n対象の速度が自分より3以上低ければ、このスキルを再使用(最大1)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] ダメージ量の50%分、本体および部位体力を回復"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] ダメージ量の50%分、本体および部位体力を回復"
}
]
}
]
}
]
},
{
"id": 816507,
"levelList": [
{
"level": 1,
"name": "ガード",
"desc": "ターン終了時にバリアが残っているなら、次のターンに[Protection]4を得る",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 816508,
"levelList": [
{
"level": 1,
"name": "回避",
"desc": "[OnSucceedEvade] 次のターンに[Binding]1を付与(最大2)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 816509,
"levelList": [
{
"level": 1,
"name": "ここは俺の居場所だ!",
"desc": "自分の速度が対象より高ければ、コイン威力 +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の30%だけ打撃ダメージ"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の30%だけ打撃ダメージ"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の30%だけ打撃ダメージ"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の30%だけ打撃ダメージ"
},
{
"desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の70%だけ体力を回復"
}
]
}
]
}
]
}
]
}