Files
LimbusStaticData/Localize/jp/JP_Skills_Abnormality-a1c6p3.json
T
2026-07-20 17:19:20 +07:00

1535 lines
40 KiB
JSON

{
"dataList": [
{
"id": 816101,
"levelList": [
{
"level": 1,
"name": "刺しまくる",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]を6付与、[Combustion]回数が2増加"
}
]
}
]
}
]
},
{
"id": 816102,
"levelList": [
{
"level": 1,
"name": "斬りまくる",
"desc": "[WinDuel] 対象に[Combustion]があるなら、基本威力 +2",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]8を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]回数が4増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[PenetrateTakeDamageUp]1を付与"
}
]
}
]
}
]
},
{
"id": 816103,
"levelList": [
{
"level": 1,
"name": "噴出する憤怒",
"desc": "[WhenUse] 対象の[Combustion]5につき、コイン威力 +1(最大3)\n[WinDuel] 対象の[Combustion]が9以上なら、このスキルの加重値 +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]回数が3増加"
},
{
"desc": "[OnSucceedAttackHead] 次のターンに[CrimsonTakeDamageUp]1を付与"
}
]
}
]
}
]
},
{
"id": 816104,
"levelList": [
{
"level": 1,
"name": "反撃",
"desc": "[WhenUse] 対象の[Combustion]が5以上なら、コイン威力 +2\n[WhenUse] 対象の[Combustion]が6以上なら、このスキルを再使用(最大2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[AttackDmgUp_Weak]10を得る"
}
]
}
]
}
]
},
{
"id": 816601,
"levelList": [
{
"level": 1,
"name": "傷を舐る",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与"
},
{
"desc": "[OnSucceedAttackHead] [Laceration]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与"
},
{
"desc": "[OnSucceedAttackHead] [Laceration]回数が2増加"
}
]
}
]
}
]
},
{
"id": 816602,
"levelList": [
{
"level": 1,
"name": "引き裂かれた心",
"desc": "[WinDuel] 次のターンに[DefenseUp]3を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[DefenseDown]2を付与"
},
{
"desc": "[OnSucceedAttackHead] [Laceration]4を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[DefenseDown]2を付与"
},
{
"desc": "[OnSucceedAttackHead] [Laceration]回数が3増加"
}
]
}
]
}
]
},
{
"id": 816603,
"levelList": [
{
"level": 1,
"name": "破綻、嘆息、そして絶叫",
"desc": "[CantDuel]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vulnerable]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに攻撃威力増加 1を得る"
},
{
"desc": "[EnemyKill] 次のターンに攻撃威力増加 2を得る"
}
]
}
]
}
]
},
{
"id": 816604,
"levelList": [
{
"level": 1,
"name": "人間の言葉を話してはならないんだ。",
"desc": "[WhenUse] 対象の[Laceration]が8以上なら、マッチ威力 +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 対象の[Laceration]が4以上なら、次のコインダメージ量 +20%"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象のマイナス効果数が3種以上なら、このコインを再使用(最大1回) "
}
]
}
]
}
]
},
{
"id": 816605,
"levelList": [
{
"level": 1,
"name": "死体袋",
"desc": "[WhenUse] 対象の[Laceration]5につき、基本威力 +1(最大3)\n[WhenUse] 対象のマイナス効果数だけ、マッチ威力 +1(最大2)\n[DefeatDuel] [DefenseDown]20を得る\n[DefeatDuel] 解放されない哀しみ 1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [DefenseDown]1を付与"
},
{
"desc": "[OnSucceedAttackHead] 対象の[Laceration]が8以上なら、最後のコインダメージ量 +30%"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [DefenseDown]1を付与"
},
{
"desc": "[OnSucceedAttackHead] 対象の[Laceration]が8以上なら、最後のコインダメージ量 +30%"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [DefenseDown]1を付与"
},
{
"desc": "[OnSucceedAttackHead] 対象の[Laceration]が8以上なら、最後のコインダメージ量 +30%"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] このスキルの全コインが表面なら、次のターンに[Vulnerable]2を付与"
}
]
}
]
}
]
},
{
"id": 816606,
"levelList": [
{
"level": 1,
"name": "狂った狼の狂気",
"desc": "[WhenUse] 対象の[Laceration]5につき、基本威力 +1(最大4)\n[WhenUse] 対象のマイナス効果数だけ、マッチ威力 +1(最大2)\n[DefeatDuel] 対象が[AaCfPcBg]を持っているなら、次のターンに100だけ混乱区間を前進。混乱数値がない場合は0に混乱区間を作る。",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [DefenseDown]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [DefenseDown]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [DefenseDown]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] このスキルの全コインが的中したなら、このコインを再使用(最大1回)"
}
]
}
]
}
]
},
{
"id": 816607,
"levelList": [
{
"level": 1,
"name": "反射的復讐",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
}
]
}
]
},
{
"id": 817101,
"levelList": [
{
"level": 1,
"name": "招かざる客の目印",
"desc": "[WhenUse] [AaCfPcBb]1を付与",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[DefenseUp]1を得る"
},
{
"desc": "[OnSucceedAttack] [Breath]2を得る"
}
]
}
]
}
]
},
{
"id": 817102,
"levelList": [
{
"level": 1,
"name": "応接道一式 狩り",
"desc": "[WhenUse] 対象に[AaCfPcBb]があるなら、マッチ威力 +1\n[WinDuel] 次のターンに[Agility]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Paralysis]1を付与"
},
{
"desc": "[OnSucceedAttack] [Breath]3を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[AttackUp]1を得る"
},
{
"desc": "[OnSucceedAttack] [AaCfPcBb]1を付与"
}
]
}
]
}
]
},
{
"id": 817103,
"levelList": [
{
"level": 1,
"name": "応接道一逆式 狩り",
"desc": "[WhenUse] 対象に[AaCfPcBb]があるなら、マッチ威力 +1\n[WinDuel] 次のターンに[Agility]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与"
},
{
"desc": "[OnSucceedAttack] [Breath]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[DefenseUp]1を得る"
},
{
"desc": "[OnSucceedAttack] [AaCfPcBb]1を付与"
}
]
}
]
}
]
},
{
"id": 817104,
"levelList": [
{
"level": 1,
"name": "招かざる客の威圧",
"desc": "[WhenUse] 対象より速度が高ければ、マッチ威力 +2",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vulnerable]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Binding]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[DefenseDown]2を付与"
},
{
"desc": "[OnSucceedAttack] 対象のマイナス効果が3種以上なら、このコインを再使用(最大1回)"
}
]
}
]
}
]
},
{
"id": 817105,
"levelList": [
{
"level": 1,
"name": "応接道第二式 崩壊",
"desc": "[WhenUse] 対象に[AaCfPcBb]があるなら、マッチ威力 +10",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の混乱区間が無い場合、200だけダメージを与える。"
},
{
"desc": "[OnSucceedAttack] 200だけ混乱区間を前進"
}
]
}
]
}
]
},
{
"id": 817106,
"levelList": [
{
"level": 1,
"name": "応接道第七式 捕捉",
"desc": "[StartBattle] [AaCfPcBb]を持つ敵だけ加重値が増加\n[WhenUse] メインターゲットより速度が3以上高ければ、斬撃耐性弱化 2を付与\n[WhenUse] 対象に[AaCfPcBb]があれば、マッチ威力 +8\n[EndBattle] 全ての[AaCfPcBb]を除去",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]3を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Binding]2を付与"
},
{
"desc": "[OnSucceedAttack] 次のターンに[Paralysis]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Agility]1を得る"
},
{
"desc": "[OnSucceedAttack] 対象のマイナス効果が4種以上なら、ダメージ量の30%分斬撃ダメージ"
}
]
}
]
}
]
},
{
"id": 817107,
"levelList": [
{
"level": 1,
"name": "招かざる客の捕縛",
"desc": "[AaCfPcBc]をもつ対象を優先して攻撃\n[DefeatDuel] 対象が[AaCfPcBc]を持っていれば、[AaCfPcBc]が消滅",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]5を付与"
},
{
"desc": "[OnSucceedAttack] 次のターンに[DefenseDown]6を付与"
},
{
"desc": "[OnSucceedAttack] 対象より速度が3以上高ければ、このコインを再使用(最大1回)"
}
]
}
]
}
]
},
{
"id": 817108,
"levelList": [
{
"level": 1,
"name": "応接道第三式 結束",
"desc": "[WhenUse] 対象が[AaCfPcBc]を持っているなら、基本威力 +5\n[WhenUse] 対象が[AaCfPcBc]を持っているなら、[AaCfPcBc]1を付与",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vulnerable]1を付与"
},
{
"desc": "[OnSucceedAttack] [Breath]3を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vulnerable]1を付与"
},
{
"desc": "[OnSucceedAttack] [Breath]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Binding]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[DefenseDown]3を付与"
},
{
"desc": "[OnSucceedAttack] 対象のマイナス効果が3種以上なら、このコインを再使用(最大1回)"
}
]
}
]
}
]
},
{
"id": 817109,
"levelList": [
{
"level": 1,
"name": "回避",
"desc": "[OnSucceedEvade] 精神力を5回復\n[OnSucceedEvade] 次のターンのみスロットが1つ増加(最大1回)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 817110,
"levelList": [
{
"level": 1,
"name": "応接道第九式 瓦解",
"desc": "[AaCfPcBc]がある対象を優先して攻撃\n対象に[AaCfPcBc]があれば、マッチ威力 +10\n[AaCfPcBc]が無い対象の場合、このスキルのダメージ量が0になる。",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象を混乱させる"
}
]
}
]
}
]
},
{
"id": 817201,
"levelList": [
{
"level": 1,
"name": "破綻した硝子の世界に絡まりし剣",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が3増加。[Sinking]を3付与"
}
]
}
]
}
]
},
{
"id": 817202,
"levelList": [
{
"level": 1,
"name": "打ち落とす",
"desc": "[WinDuel] 次のターンに[Enhancement]、[AttackDmgUp]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が3増加。[Sinking]を3付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
},
{
"desc": "[OnSucceedAttack] 対象の[Sinking]だけ[Laceration]を付与"
}
]
}
]
}
]
},
{
"id": 817203,
"levelList": [
{
"level": 1,
"name": "恨み晴らし",
"desc": "対象の[Sinking]が5以上なら、マッチ威力 +1\n対象の[Laceration]が5以上なら、マッチ威力 +1\n[WinDuel] [Sinking]回数が3増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 次のコイン威力 +1"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 次のコイン威力 +2"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]8を付与"
}
]
}
]
}
]
},
{
"id": 817204,
"levelList": [
{
"level": 1,
"name": "帰ってきた悪夢の復讐鬼",
"desc": "[CantChangeTarget]\n[WhenUse] 対象に[AaCfPbBa]がないなら、マッチ威力 +10\n[DefeatDuel] 次のターンに脆弱 3を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Paralysis]3を付与"
},
{
"desc": "[OnSucceedAttack] [Sinking]8を付与"
}
]
}
]
}
]
},
{
"id": 817205,
"levelList": [
{
"level": 1,
"name": "死ぬまで走れ、デュラハンよ",
"desc": "[CantDuel]\n[WhenUse] 対象に[AaCfPbBb]があれば、ダメージ量 -100%",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]5を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が3増加"
}
]
}
]
}
]
},
{
"id": 817206,
"levelList": [
{
"level": 1,
"name": "破綻のワイルドハント",
"desc": "[CantDuel]\n[WhenUse] 対象に[AaCfPbBc]があればダメージ量 -100%\n[WhenUse] 生存した味方1名につき、ダメージ量 +25%",
"coinlist": [
{}
]
}
]
},
{
"id": 817207,
"levelList": [
{
"level": 1,
"name": "耐え抜く",
"desc": "[WhenUse] 次のターンに[Enhancement]1を得る(1ターンにつき1回)",
"coinlist": [
{}
]
}
]
},
{
"id": 817208,
"levelList": [
{
"level": 1,
"name": "哀しみと絶叫を吐き出す硝子の欠片",
"desc": "[WhenUse] 次のターンに[Enhancement]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]3を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
}
]
}
]
}
]
},
{
"id": 817301,
"levelList": [
{
"level": 1,
"name": "大剣斬り",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が3増加、[Sinking]を3付与"
}
]
}
]
}
]
},
{
"id": 817302,
"levelList": [
{
"level": 1,
"name": "打ち落とす",
"desc": "[WinDuel] 次のターンに[Enhancement]、[AttackDmgUp]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が3増加、[Sinking]を3付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Sinking]だけ[Laceration]を付与"
}
]
}
]
}
]
},
{
"id": 817303,
"levelList": [
{
"level": 1,
"name": "ワザリング・ハイツよ、我が声に応えるがよい",
"desc": "[CantDuel]\n[WhenUse] 次のターンにワイルドハントユニット1体を生成",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 817304,
"levelList": [
{
"level": 1,
"name": "お前もこの棺に入れてやろう",
"desc": "[CantDuel]\n[StartBattle] このターンに[VibrationExplosion]、混乱区間前進効果が100%増加\n[WhenUse] 次のターンに自分を含む全味方へ[Enhancement]3, [AttackDmgUp]3を付与",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 817305,
"levelList": [
{
"level": 1,
"name": "ヒースクリフたちの首を刈らん",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Paralysis]3を付与"
},
{
"desc": "[OnSucceedAttack] [Laceration]8を付与"
}
]
}
]
}
]
},
{
"id": 817306,
"levelList": [
{
"level": 1,
"name": "空の棺の鉄槌",
"desc": "対象の[Sinking]が5以上なら、マッチ威力 +1\n対象の[Laceration]が5以上なら、マッチ威力 +1\n[WinDuel] [Sinking]回数が3増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 次のコイン威力 +2"
}
]
}
]
}
]
},
{
"id": 817307,
"levelList": [
{
"level": 1,
"name": "死ぬまで走れ、デュラハンよ",
"desc": "",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[Sinking]5を付与"
}
]
},
{
"coindescs": [
{
"desc": "[Sinking]回数が5増加"
}
]
}
]
}
]
},
{
"id": 817308,
"levelList": [
{
"level": 1,
"name": "耐え抜く",
"desc": "[WhenUse] 次のターンに[Enhancement]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 817309,
"levelList": [
{
"level": 1,
"name": "魔王の通り道に残るは、哀しみと絶叫のみ",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]4, [Laceration]4を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]、[Laceration]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]4, [Laceration]4を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]、[Laceration]回数が2増加"
}
]
}
]
}
]
},
{
"id": 817310,
"levelList": [
{
"level": 1,
"name": "全てのヒースクリフは死なねばならない…",
"desc": "[CantChangeTarget]\n[CantDuel]\nこのターンの間、混乱状態にならない",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の体力最大値の100%分ダメージを与える"
}
]
}
]
}
]
},
{
"id": 817401,
"levelList": [
{
"level": 1,
"name": "無駄よ",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 817402,
"levelList": [
{
"level": 1,
"name": "彼が不幸にならない世界のため",
"desc": "[CantDuel]\n[StartBattle] 自分を除いた全味方へ[Vulnerable]2, [Enhancement]2を付与\n[StartBattle] 次のターンに[Binding], [AttackDmgUp]5を得る",
"coinlist": [
{}
]
}
]
},
{
"id": 817403,
"levelList": [
{
"level": 1,
"name": "全てのキャサリンは死なねばならない",
"desc": "[CantDuel]\n全ての手の体力が1なら、ダメージ量が0になる\n[StartBattle] 自分を除いた全味方へ[Vulnerable]2, [Enhancement]2を付与\n[EndSkill] [AaCfPcBn]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [AaCfPcBn]を付与"
}
]
}
]
}
]
},
{
"id": 817404,
"levelList": [
{
"level": 1,
"name": "張り裂ける心",
"desc": "[EndSkill] [AaCfPcBn]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 体力最大値の15%分ダメージを与える"
},
{
"desc": "[OnSucceedAttack] [AaCfPcBn]を付与"
}
]
}
]
}
]
},
{
"id": 819201,
"levelList": [
{
"level": 1,
"name": "悲痛の涙",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 819202,
"levelList": [
{
"level": 1,
"name": "悲劇の手",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与"
}
]
}
]
}
]
},
{
"id": 819203,
"levelList": [
{
"level": 1,
"name": "絶望の手",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[AttackDown]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[AttackDown]1を付与"
}
]
}
]
}
]
},
{
"id": 819204,
"levelList": [
{
"level": 1,
"name": "無意味なあがき",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Paralysis]3を付与"
}
]
}
]
}
]
},
{
"id": 819205,
"levelList": [
{
"level": 1,
"name": "残るは苦痛だけ…",
"desc": "[DefeatDuel] [AaCfPcBn]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 体力最大値の15%分ダメージを与える"
}
]
}
]
}
]
},
{
"id": 819206,
"levelList": [
{
"level": 1,
"name": "掴めない魂",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 817001,
"levelList": [
{
"level": 1,
"name": "片付け…",
"desc": "この攻撃スキルが与えたダメージ量の10%だけ、本体および部位体力を回復",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [AttackUp]1を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [AttackUp]1を得る"
},
{
"desc": "[OnSucceedAttackHead] 次のターンに[Agility]1を得る"
}
]
}
]
}
]
},
{
"id": 817002,
"levelList": [
{
"level": 1,
"name": "…郎",
"desc": "対象より速度が高ければ、マッチ威力 +2",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与、[Laceration]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与、[Laceration]回数が2増加"
},
{
"desc": "[OnSucceedAttack] 対象より速度が3以上高ければ、このコインを再使用(最大1回)"
}
]
}
]
}
]
},
{
"id": 817003,
"levelList": [
{
"level": 1,
"name": "俺の家…",
"desc": "体力が最も低い対象を優先して攻撃\n[WhenUse] 対象の現体力の比率が70%未満なら、マッチ威力 +2",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Agility]1を得る"
},
{
"desc": "[OnSucceedAttack] [Vulnerable]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]5を付与、[Laceration]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]5を付与、[Laceration]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Laceration]が20以上なら、与ダメージ量 +100%"
},
{
"desc": "[EnemyKill] このスキルを再使用(最大1)"
}
]
}
]
}
]
},
{
"id": 817004,
"levelList": [
{
"level": 1,
"name": "けは…",
"desc": "ヒースクリフを優先して攻撃\n[WhenUse] 速度が最も低い敵の場合、基本威力 +3\n[WhenUse] 次のターンに[AaCfPbBe], [Vulnerable] 2, [Paralysis] 3, [Binding] 5を付与",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[AttackUp]1を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[AttackUp]1を得る"
}
]
}
]
}
]
},
{
"id": 817005,
"levelList": [
{
"level": 1,
"name": "せ…!!",
"desc": "[CantDuel]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 次のターンに[AttackUp]2を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 次のターンに[AttackUp]2を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] 次のターンに[AttackUp]2を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の30%だけ打撃ダメージ"
},
{
"desc": "[OnSucceedAttack] 対象の[Laceration]が5以上なら、ダメージ量の50%だけ体力を回復"
}
]
}
]
}
]
},
{
"id": 817006,
"levelList": [
{
"level": 1,
"name": "郎め…",
"desc": "[AaCfPbBe]を持つ対象を優先して攻撃\n対象の速度が自分より3以上低ければ、このスキルを再使用(最大1)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] ダメージ量の50%分、本体および部位体力を回復"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] ダメージ量の50%分、本体および部位体力を回復"
}
]
}
]
}
]
},
{
"id": 817007,
"levelList": [
{
"level": 1,
"name": "ガー…",
"desc": "ターン終了時にバリアが残っているなら、次のターンに[Protection]4を得る",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 817008,
"levelList": [
{
"level": 1,
"name": "…避",
"desc": "[OnSucceedEvade] 次のターンに[Binding]1を付与(最大2)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 817009,
"levelList": [
{
"level": 1,
"name": "ここは…!",
"desc": "自分の速度が対象より高ければ、コイン威力 +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の30%だけ打撃ダメージ"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の30%だけ打撃ダメージ"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の30%だけ打撃ダメージ"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の30%だけ打撃ダメージ"
},
{
"desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の70%だけ体力を回復"
}
]
}
]
}
]
}
]
}