Files
LimbusStaticData/Localize/jp/JP_Skills_Enemy-tkt.json
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2026-07-20 17:19:20 +07:00

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24 KiB
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{
"dataList": [
{
"id": 9014001,
"levelList": [
{
"level": 1,
"name": "邪魔するな",
"desc": "[WhenUse] 自分の[Vibration]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Vibration]回数だけ、自分の[Vibration]回数が増加"
},
{
"desc": "[OnSucceedAttack] [Vibration]回数が2増加"
},
{
"desc": "[OnSucceedAttackHead] 自分の[Vibration]回数が2増加"
}
]
}
]
}
]
},
{
"id": 9014002,
"levelList": [
{
"level": 1,
"name": "秘蔵の武器だ",
"desc": "[WhenUse] 自分の[Vibration]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]回数が1増加"
}
]
}
]
}
]
},
{
"id": 9014003,
"levelList": [
{
"level": 1,
"name": "汚ぇ時計鎖たちが!",
"desc": "自分の[Vibration]回数5につき、マッチ威力 +1(最大2)\n[WhenUse] 自分の[Vibration]を[VibrationDistribution]へ[Switch_Vibration]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数だけ[Vibration]回数が増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [VibrationExplosion]。[Vibration]回数が1減少"
}
]
}
]
}
]
},
{
"id": 9014004,
"levelList": [
{
"level": 1,
"name": "ガード",
"desc": "[StartBattle] 自分の[Vibration]回数の2倍だけバリアを得る(最大20)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9014101,
"levelList": [
{
"level": 1,
"name": "どけどけ",
"desc": "[WhenUse] 自分の[Vibration]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Vibration]だけ、自分が[Vibration]を得る"
},
{
"desc": "[OnSucceedAttack] [Vibration]6を付与"
},
{
"desc": "[OnSucceedAttackHead] 自分の[Vibration]回数が2増加"
}
]
}
]
}
]
},
{
"id": 9014102,
"levelList": [
{
"level": 1,
"name": "侮るなよ?",
"desc": "[WhenUse] 自分の[Vibration]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]3を付与"
}
]
}
]
}
]
},
{
"id": 9014103,
"levelList": [
{
"level": 1,
"name": "卑劣な時計鎖たちめ!",
"desc": "自分の[Vibration]回数5につき、マッチ威力 +1(最大2)\n[WhenUse] 自分の[Vibration]を[VibrationDistribution]へ[Switch_Vibration]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]だけ、[Vibration]を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [VibrationExplosion]。[Vibration]回数が1減少"
}
]
}
]
}
]
},
{
"id": 9014104,
"levelList": [
{
"level": 1,
"name": "ガード",
"desc": "[StartBattle] 自分の[Vibration]回数の2倍だけバリアを得る(最大20)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9101701,
"levelList": [
{
"level": 1,
"name": "良心は無いのか?",
"desc": "[WhenUse] 自分の[Vibration]回数が1増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]2を付与"
}
]
}
]
}
]
},
{
"id": 9101702,
"levelList": [
{
"level": 1,
"name": "良心無いんだな",
"desc": "[WhenUse] 自分の[Vibration]回数が1増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]3を付与"
}
]
}
]
}
]
},
{
"id": 9101703,
"levelList": [
{
"level": 1,
"name": "守れるか?",
"desc": "[WhenUse] 自分の[Vibration]回数が1増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]5を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が10以上なら、[VibrationExplosion]。対象の[Vibration]回数が1減少"
},
{
"desc": "[OnSucceedAttack] 対象の[Vibration]威力が15以上なら、[VibrationExplosion]。対象の[Vibration]回数が1減少"
}
]
}
]
}
]
},
{
"id": 9101704,
"levelList": [
{
"level": 1,
"name": "その武器使えなくなるぞ?",
"desc": "[WhenUse] 自分の[Vibration]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]5を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]5を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [VibrationCollapse]へ[Switch_Vibration]"
}
]
}
]
}
]
},
{
"id": 9101705,
"levelList": [
{
"level": 1,
"name": "覚悟はできてるだろうな?",
"desc": "[VibrationCollapse]がある対象を優先して攻撃\n[WhenUse] 自分を除いた全味方へ自分の[Vibration]回数だけ[Vibration]回数を付与\n[WhenUse] 自分を含めた全味方の[Vibration]を[VibrationDistribution]へ[Switch_Vibration]",
"coinlist": [
{},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]10を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [VibrationEcho]へ[FusionVibration]"
}
]
}
]
}
]
},
{
"id": 9101706,
"levelList": [
{
"level": 1,
"name": "ガード",
"desc": "[StartBattle] 自分の[Vibration]回数の3倍だけバリアを得る(最大30)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9101707,
"levelList": [
{
"level": 1,
"name": "大義のための収集",
"desc": "[CantDuel]\n[StartBattle] 自分を除いた全味方の[Vibration]回数を自分が得て、全味方の[Vibration]を除去\n[StartBattle] 自分の[Vibration]回数3につき、[AttackUp]増加1を得る\n[WhenUse] 自分の[Vibration]回数が9増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]10を付与"
},
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数1につき10%分の追加怠惰ダメージを与える"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vibration]回数が4増加"
},
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数1につき10%分の追加怠惰ダメージを与える"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数を3消耗し、[VibrationExplosion]。対象の[Vibration]回数が1減少"
},
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数を3消耗し、[VibrationExplosion]。対象の[Vibration]回数が1減少"
},
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数を3消耗し、[VibrationExplosion]。対象の[Vibration]回数が1減少"
}
]
}
]
}
]
},
{
"id": 9014201,
"levelList": [
{
"level": 1,
"name": "徴収検問",
"desc": "[WhenUse] 自分の[Vibration]回数が1増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Vibration]回数が4以上なら、[InterlockingTime]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[Vibration]回数が4以上なら、[InterlockingTime]1を付与"
},
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が1増加"
}
]
}
]
}
]
},
{
"id": 9014202,
"levelList": [
{
"level": 1,
"name": "そこに止まるようお願いします。",
"desc": "[WhenUse] 自分の[Vibration]回数が2増加\n[WhenUse] 自分の[Vibration]回数が4以上なら、マッチ威力 +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Paralysis]2を付与"
},
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が4以上なら、[Vibration]を8付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が2増加"
},
{
"desc": "[OnSucceedAttack] 次のターンに[Binding]2を付与"
},
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が4以上なら、[Vibration]回数が8増加"
}
]
}
]
}
]
},
{
"id": 9014203,
"levelList": [
{
"level": 1,
"name": "強制徴収を執行します。",
"desc": "[WhenUse] 自分の[Vibration]回数5につき、マッチ威力 +1(最大2)\n[WhenUse] 自分の[Vibration]回数が5以上なら、数値につきダメージ量 +10%。(最大100%)\n[EndSkill] 自分の[Vibration]回数を全て消耗",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに自分の[Vibration]回数が2増加"
},
{
"desc": "[OnSucceedAttack] 対象の[Vibration]が8以上なら、[InterlockingTime]1を付与"
},
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が4以上なら、[Vibration]を8付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに自分の[Vibration]回数が2増加"
},
{
"desc": "[OnSucceedAttack] 対象の[Vibration]回数が4以上なら、[InterlockingTime]1を付与"
},
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が4以上なら、[Vibration]回数が5増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が7以上なら、[InterlockingTime]1を付与"
},
{
"desc": "[OnSucceedAttack] [VibrationExplosion]"
},
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が4以上なら、[VibrationChain]へ[Switch_Vibration]"
}
]
}
]
}
]
},
{
"id": 9014204,
"levelList": [
{
"level": 1,
"name": "時間貸与",
"desc": "[StartBattle] [Vibration]回数を5消耗し、自分の[TimeRentalTwo]回数が3増加",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9014301,
"levelList": [
{
"level": 1,
"name": "徴収準備",
"desc": "[WhenUse] 自分の[Vibration]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が3以上なら、[Vibration]を3付与"
},
{
"desc": "[OnSucceedAttackHead] 自分の[Vibration]回数が1増加"
}
]
}
]
}
]
},
{
"id": 9014302,
"levelList": [
{
"level": 1,
"name": "T社製加速切断機",
"desc": "[WhenUse] 自分の[Vibration]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Vulnerable]1を付与"
},
{
"desc": " [Vibration]2を付与"
},
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Vulnerable]1を付与"
},
{
"desc": "[OnSucceedAttack] [Vibration]2を付与"
}
]
}
]
}
]
},
{
"id": 9014303,
"levelList": [
{
"level": 1,
"name": "時計をお見せ下さい。",
"desc": "[WhenUse] 自分の[Vibration]回数が5以上なら、マッチ威力 +1\n[WhenUse] 自分の[Vibration]回数が2増加\n[WinDuel] 自分の[Vibration]回数を3消耗し、自分の[TimeRentalTwo]回数が1増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Vulnerable]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに攻撃威力減少 1を付与"
},
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が5以上なら、[VibrationChain]へ[Switch_Vibration]"
}
]
}
]
}
]
},
{
"id": 9014304,
"levelList": [
{
"level": 1,
"name": "強制徴収を執行します。",
"desc": "[WhenUse] 自分の[Vibration]回数が3増加\n[WhenUse] [Vibration]回数4につき、基本威力 +4(最大3)\n[WinDuel] 自分の[Vibration]回数を5消耗し、自分の[TimeRentalTwo]回数が3増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、脆弱 を1付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、[Vibration]回数が3増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、[Vibration]を8付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数を2消耗し、[VibrationExplosion]してからこのコインを再使用(最大1回)"
},
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数を5消耗し、[TimeAccumulation]を2付与"
}
]
}
]
}
]
},
{
"id": 9014305,
"levelList": [
{
"level": 1,
"name": "時間貸与",
"desc": "[StartBattle] [Vibration]回数を4消耗し、自分の[TimeRentalTwo]回数が3増加\n[StartBattle] 自分の[Vibration]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9014401,
"levelList": [
{
"level": 1,
"name": "徴収準備",
"desc": "[WhenUse] 自分の[Vibration]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が3以上なら、[Vibration]を3付与"
},
{
"desc": "[OnSucceedAttackHead] 自分の[Vibration]回数が1増加"
}
]
}
]
}
]
},
{
"id": 9014402,
"levelList": [
{
"level": 1,
"name": "T社製時間捕縛機",
"desc": "[WhenUse] 自分の[Vibration]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、次のターンに[Paralysis]2を付与。[Vibration]2を付与"
},
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、次のターンに[Paralysis]2を付与。[Vibration]2を付与"
}
]
}
]
}
]
},
{
"id": 9014403,
"levelList": [
{
"level": 1,
"name": "そのまま止まってください。",
"desc": "[WhenUse] 自分の[Vibration]回数が5以上なら、マッチ威力 +1\n[WhenUse] 自分の[Vibration]回数が2増加\n[WinDuel] 自分の[Vibration]回数を3消耗し、自分の[TimeRentalTwo]回数が1増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数を2消耗し、次のターンに[Binding]を2付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数を2消耗し、次のターンに[ParryingResultDown]を1付与"
}
]
}
]
}
]
},
{
"id": 9014404,
"levelList": [
{
"level": 1,
"name": "強制徴収を執行します。",
"desc": "[WhenUse] 自分の[Vibration]回数が3増加\n[WhenUse] [Vibration]回数4につき、基本威力 +4(最大3)\n[WinDuel] 自分の[Vibration]回数を5消耗し、自分の[TimeRentalTwo]回数が3増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、脆弱 を1付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、[Vibration]回数が3増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、[Vibration]を8付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数を2消耗し、[VibrationExplosion]してからこのコインを再使用(最大1回)"
},
{
"desc": "[OnSucceedAttack] 自分の[Vibration]回数を5消耗し、[TimeAccumulation]を2付与"
}
]
}
]
}
]
},
{
"id": 9014405,
"levelList": [
{
"level": 1,
"name": "時間貸与",
"desc": "[StartBattle] [Vibration]回数を4消耗し、自分の[TimeRentalTwo]回数が3増加\n[StartBattle] 自分の[Vibration]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
}
]
}